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Archive for junho 12th, 2010

Medal of Honor: first look

Rating 4.00 out of 5
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Medal of Honor
Medal of Honor: taking on Modern Warfare with its heavily researched realistation of the Afghan conflict…

No one at Electronic Arts will admit it, of course, but the crisis at Infinity Ward couldn’t really have come at a better time for Medal of Honor. Earlier this year, when EA announced its decision to reboot the military FPS series and move it into the modern era, many pundits questioned the decision: the billion-dollar Modern Warfare brand seemed to have this sub-genre tidily sown up.

But since then, Infinity Ward has been haemorrhaging staff, and those left behind must be feeling conflicted and rudderless – lord knows when we’ll see MW3, or if Infinity Ward will even be involved. In the meantime, we’ll get a re-built, re-envisaged version of the series that started it all off. I got a look at the game last week during an EA showcase event in London, and like the elite soldiers it seeks to represent, Medal of Honor is looking lean, committed and dangerous.

The broad set-up should be familiar by now; EA’s Los Angeles studio is building a mission-based shooter set amid the ongoing conflict in Afghanistan. Players switch between a variety of roles through the course of the single-player campaign, but the main focus is on the Tier 1 operatives, a crack squad of highly trained special forces personnel who spend months embedded in the war zone tracking down key Taliban targets. Between precise hit and run tasks with these guys you’ll also step into the boots of SPC Dante Adams of the US Army Rangers for larger, noisier fire fights. ‘”Tier One represents the more precise, deliberate surgical instrument of war, ” summarises executive producer, Greg Goodrich. “The US Army Rangers represent the sledgehammer…”

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